틀:Table:OpenGL:GLSL

  • The core language
  • Shader compilation
    • Introspection
  • Variable types
    • Type qualifiers
    • Layout qualifiers
    • Uniform variables
    • Sampler variables
  • Built-in variables
  • Interface blocks
  • Shader stages:
    • Vertex Shader
    • Tessellation
    • Geometry Shader
    • Fragment Shader
    • Compute Shader
  • Other shading languages