Skip to content

GameKit

The goal of gamekit is to create a basic game engine that allows fast prototyping build around open source software free for commercial use.

GameKit의 목표는 상업적인 소프트웨어를 위한 빠른 프로토 타입 개발을 위한, 무료 오픈소스 게임엔진을 만드는 것이다.

Features

  • Using Ogre or Irrlicht for graphics, Bullet for physics, OpenAL for sound
  • OgreKit is most actively developed and in svn/trunk, the suspended Irrlicht version is in svn/branches/IrrKit.
  • Engine is written in C++ and the game logic can be done in C++, Lua scripting or logic bricks
  • Reads all data from Blender .blend files, with future FBX import planned
  • Free from viral licenses: only using components using MIT/BSD/Zlib style licenses
  • CMake cross-platform build system support that works out-of-the-box, see http://cmake.org
  • Gamekit supports Windows and Mac OSX, Linux, Android and iPhone.

Use libraries

See also

Favorite site