Dear PyGui
Dear PyGui: A fast and powerful Graphical User Interface Toolkit for Python with minimal dependencies
Install
Simple example
import dearpygui.dearpygui as dpg
def save_callback():
print("Save Clicked")
dpg.create_context()
dpg.create_viewport()
dpg.setup_dearpygui()
with dpg.window(label="Example Window"):
dpg.add_text("Hello world")
dpg.add_button(label="Save", callback=save_callback)
dpg.add_input_text(label="string")
dpg.add_slider_float(label="float")
dpg.show_viewport()
dpg.start_dearpygui()
dpg.destroy_context()
Demo example
import dearpygui.dearpygui as dpg
import dearpygui.demo as demo
dpg.create_context()
dpg.create_viewport(title='Custom Title', width=600, height=600)
demo.show_demo()
dpg.setup_dearpygui()
dpg.show_viewport()
dpg.start_dearpygui()
dpg.destroy_context()
python-qrcode example
#### WRITING QR ###########################################
# creating a qr code image with qrcode library more info can
# more info on the qrcode library
# can be found here https://github.com/lincolnloop/python-qrcode
import qrcode
qr = qrcode.QRCode(
version=1,
error_correction=qrcode.constants.ERROR_CORRECT_M,
box_size=5,
border=4,
)
qr.add_data('https://github.com/hoffstadt/DearPyGui')
qr.make(fit=True)
img = qr.make_image(fill_color="black", back_color="white")
img.save("dpg-qr.png")
#### READING QR #######################################
# more info on the pyzbar library can be
# found here https://github.com/NaturalHistoryMuseum/pyzbar
# we will read directly into dpg however you could utilize open cv
# from the last example and grab the image from every camera
# capture and use pyzbar to decode it
# reading the qr code .png into dpg and showing it
import dearpygui.dearpygui as dpg
from pyzbar.pyzbar import decode
import numpy
import webbrowser
dpg.create_context()
def process_qr_image():
width, height, channels, data = dpg.load_image("dpg-qr.png")
# after loading with dpg we will read
# into a numpy array to do some data minuplation
# pyzbar wants data in a a 255 shaped format of 8 bits
# but will also accept a numpy array and do the
# conversion from 32 to 8 bit for us
nparray = numpy.frombuffer(data, 'f')
nparrayscalar = numpy.multiply(nparray, 255.0)
npreshaped = numpy.reshape(nparrayscalar,(width, height, channels))
# various helpful stuff to know about the array
print("Array is of type: ", type(npreshaped))
print("No. of dimensions: ", npreshaped.ndim)
print("Shape of array: ", npreshaped.shape)
print("Size of array: ", npreshaped.size)
print("Array stores elements of type: ", npreshaped.dtype)
# reading the image for QR
qr_class = decode(npreshaped)[0]
# various helpful stuff to know about the qr code class
print(type(qr_class))
print(qr_class)
# reading for data
qr_data = qr_class.data.decode()
# because the data in teh qr code is a link we will open it
webbrowser.open(qr_data)
# we can also pull the rect or poly infor from the
# qr code class and draw squares,
# referenceing the open cv example also you could draw
# live rectangles overtop of the images using dpg every frame
width, height, channels, data = dpg.load_image("dpg-qr.png")
with dpg.texture_registry():
dpg.add_static_texture(width=width, height=height, default_value=data, tag="texture_tag")
with dpg.window(label="Tutorial", tag="MainWin", width=800, height=600):
dpg.add_image("texture_tag")
dpg.add_button(label="Process QR code", callback=process_qr_image)
dpg.add_text("", tag="QR Data")
dpg.create_viewport(title='Custom Title', width=800, height=600)
dpg.setup_dearpygui()
dpg.show_viewport()
dpg.start_dearpygui()
dpg.destroy_context()
OpenCV Image Preview example
import dearpygui.dearpygui as dpg
import cv2 as cv
import numpy as np
dpg.create_context()
dpg.create_viewport(title='Custom Title', width=600, height=800)
dpg.setup_dearpygui()
vid = cv.VideoCapture(0)
ret, frame = vid.read()
# image size or you can get this from image shape
frame_width = vid.get(cv.CAP_PROP_FRAME_WIDTH)
frame_height = vid.get(cv.CAP_PROP_FRAME_HEIGHT)
video_fps = vid.get(cv.CAP_PROP_FPS)
print(frame_width)
print(frame_height)
print(video_fps)
print("Frame Array:")
print("Array is of type: ", type(frame))
print("No. of dimensions: ", frame.ndim)
print("Shape of array: ", frame.shape)
print("Size of array: ", frame.size)
print("Array stores elements of type: ", frame.dtype)
data = np.flip(frame, 2) # because the camera data comes in as BGR and we need RGB
data = data.ravel() # flatten camera data to a 1 d stricture
data = np.asfarray(data, dtype='f') # change data type to 32bit floats
texture_data = np.true_divide(data, 255.0) # normalize image data to prepare for GPU
print("texture_data Array:")
print("Array is of type: ", type(texture_data))
print("No. of dimensions: ", texture_data.ndim)
print("Shape of array: ", texture_data.shape)
print("Size of array: ", texture_data.size)
print("Array stores elements of type: ", texture_data.dtype)
with dpg.texture_registry(show=True):
dpg.add_raw_texture(frame.shape[1], frame.shape[0], texture_data, tag="texture_tag", format=dpg.mvFormat_Float_rgb)
with dpg.window(label="Example Window"):
dpg.add_text("Hello, world")
dpg.add_image("texture_tag")
dpg.show_metrics()
dpg.show_viewport()
while dpg.is_dearpygui_running():
# updating the texture in a while loop the frame rate will be limited to the camera frame rate.
# commenting out the "ret, frame = vid.read()" line will show the full speed that operations and updating a texture can run at
ret, frame = vid.read()
data = np.flip(frame, 2)
data = data.ravel()
data = np.asfarray(data, dtype='f')
texture_data = np.true_divide(data, 255.0)
dpg.set_value("texture_tag", texture_data)
# to compare to the base example in the open cv tutorials uncomment below
#cv.imshow('frame', frame)
dpg.render_dearpygui_frame()
vid.release()
#cv.destroyAllWindows() # when using upen cv window "imshow" call this also
dpg.destroy_context()